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4/18 & 4/19 : Breaking Boundaries with Video Games

SCHEDULE:

9-10 – Coffee and Play/Meet & Greet

THE STRONG-10:00 Women in Games at The Strong National Museum of Play: Archiving and Inspiring

Lisa Feinstein, VP for Institutional Advancement and a key player in the Women in Games initiative and Andrew Borman, digital curator and the person responsible for many of the interactives and visuals in the WIG exhibit.--confirmed 2/25 --confirmed again 3/13 in an email that they are both preparing an “integrated presentation that we will deliver together”

LOCAL DEVS PANEL-10:45 (all confirmed by Loporcaro)

  • Noelle Brandmier | Workinman

  • Sam Cammarata | Aesthetician Labs

  • Roh Crasta | Funkitron

  • Kathryn DeFeo | Workinman

  • Tiffany McFarlane | Lonely Egg Studio

EASTMAN-11:15

Seth Wright of the Beal Institute - video game score - confirmed 2/21

He’s also working with a team from RIT, “Lightless” on a video game project - will ask Seth about contact at RIT

Lunch Noon-1:00

Panel- 1:00

Aubrey Anable and Byron Fong - panel on video games and feeling

WARNER SCHOOL OF ED-1:40

Yu Jung Han, Warner School PhD student. Thesis on canon and story for TESOL and language learning in Overwatch. CONFIRMED. Can we expand into a panel? She has TEOSL students who can speak to language learning. 3 humans total.- Not sure how much time she would need.

STUDENTS-2:15-3:00 (all confirmed by Loporcaro)

  • Alexis Ross

  • Tallis Polashenski (Student planner for The Strong’s Women in Games Exhibition)

  • Mariel Sackman

  • Jessica Wang

ARCADE-3:00-5:00

RECEPTION- during Arcade

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